Unity3d 4 & mobile

When I first began using Unity there was a promotion available where you could upgrade to have the non-pro mobile plugins as a publication method. Trouble was, when Unity 4 came out some time ago, I didn’t want to upgrade because I would lose the ability to publish for mobile. Imagine my surprise when last […]

Pacman clone update #4

A few days ago I read about a pacman clone made by a student that got taken down because of copyright violations. It raised quite a few eyebrows as there are literally thousands of clones out there.  I doubt I’ll be reading a similar letter soon, but it got me thinking as to how far […]

Unity Pacman part 3

I’ve put quite  a lot of hours into my Pacman clone, the last few days. Usually I mix up my evenings or even weekends with other stuff besides working on the game, but now, I just had to keep working on it. I suppose its partly due to some of the new features, but I […]

Unity Pacman part 2

My Pacman clone is shaping up nicely. There have been quite a few updates since my last post. The AI routines have been changed so that they are more in line with the original game. For example, in the previous version, ghosts would turn around if that was the shortest path to their target. But […]

First project for the third time.

One of the questions that gets asked a lot in gamedevelopment forums is this one: “What is the best game to create for your first project?” Among games such as Pong, Breakout, Tetris or Space invaders, Pacman often gets mentioned as well. What’s interesting about Pacman, however, is that at first glance it seems like […]

New Zbrush head

If you’re gamer, too, you know probably that last Tuesday the expansion to Blizzard’s Starcraft 2, Heart of the Swarm was released. I hadn’t preordered, so I was a little late to the party, but yesterday, the wait was finally over. And let me tell you: it is awesome. I’m not going to review it […]

Almost ready

Up until a few days ago I had never used WP before. I always figured that, being a webdeveloper myself, I could perfectly do without and just create something myself. Because well be honest, it’s much more satisfying to create something yourself, than to just install something that is used by million others, too,  right? […]

A new beginning

Hi there, thank you for stopping by. The post you’re reading now is the very first in a long while. In fact, if for some strange reason you’d have come here before today, you’d have seen a post dating back all the way to December 8th, 2009! Nearly 3 years of silence on my part. […]